Sometimes in open spaces that act as transition paths to an asylum building where the ‘important stuff’ is to happen in the current chapter.When Oracle contacts Batman through the headphones to give him indications on what to do next, usually at the start or end of a chapter.It’s either worth noticing that Joker addresses Batman throughout the whole game, but besides action-packed moments, he remains silent during some points of the story, such as: Joker is actually the main conductor of the story. In-game character dialogues with excellent voiceover, specially Joker’s, who constantly talks through the asylum speakers addressing to Batman or his treacherous bunch.
Interspersed cinematic sequences in key points throughout the game.It’s important to notice that the game character starts in lighted rooms and goes darker as the game progresses. The dark atmosphere is homogenous throughout the game. Amazing GFX and animations not only thanks to the Unreal Engine 3, but to the extreme care to detail of Rocksteady’s Artists.Some interactive storytelling books say that to immerse a player in a game is necessary evoking in him a suspension of disbelief, meaning the player should unconsciously feel the game fiction as a credible reality.īatman Arkham Asylum achieves immersion from many sources: Using a gadget to pass through the abyss.
Batman arkham city manual download update#
Eventually, the game offers new attacks and improvements for already learned attacks or acquired gadgets, gently ushering the player to update his skills, helping this way to keep up a dynamic gameplay. This helps in recycling the map setting, as now the player has access to some places inaccessible before. Gadgets Arsenal: Batman has many gadgets wisely provided as the game progresses to overcome specific game situations. Batman Arkham Asylum goes great lengths in this regard. Storytelling: cinematic scenes, predetermined and interactive voiced dialogues help to immerse the player in the story. Even though, Batman Arkham Asylum innovates broking this sense of continuity introducing nightmare stages when he inhales venom (more on this below).ĭark, oppressive corridors and rooms help to immerse the player on a clearly defined setting. This self-contained, visually stunning graphic setting helps to give a sense of continuity and realism that adds to the player’s immersion. Batman takes from these games its key elements :Ī clearly defined setting: action takes place in both hostile open spaces and connected oppressive, half-abandoned rooms of an asylum. The game provides an atmosphere similar to Deus Ex, Half-Lifeor Bioshock, even it’s not a FPS (First Person Shooter). In my opinion this means Batman Arkham Assylum has many gameplay elements excellently combined to produce this engaging experience. I hadn’t played a game for 7 hours in a row since Resident Evil 4. Batman Arkham Asylum has been one of the best games in 2009, so it’s worth trying to discern how game mechanics have been implemented and what makes the game so funny and compelling.